Just one retcon? I have ten toons that use Int as primary super stat, and five of them significantly make use of CDR.
One retcon just isn't right, just isn't enough. The last time a stat-affected rules change was made (Dodge), retcons were given for every single toon.
Why not this time?
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This is a big journey, so far if you're reading this, wish you a good day
Whoever you are, be that person one hundred percent. Don't compromise on your identity.
Nightmare, there's no need for that here.
My Characters on PRIMUS
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Oh, and I'm using it again because it's a lot nicer than saying sh*t happens. Devs change their mind and if they're that hard set on things, you can't change it. Sorry.
My super cool CC build and how to use it.
- David Brin, "Those Eyes"
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Quite a few other builds will run into serious energy problems, unless the players can swap INT for another stat. Now, depends from their build, they may get away only with changing superstats and specs, but more likely some powers needs to be replaced as well. And altoholics have a lot of characters to change. Then comes the gear.
Another friggin' deal is that both STO and NeverGood have resets given along with serious changes and that's account wide. Meanwhile CO used to work in the same way, but now suddenly rules were changed.
That's not player's fault that this debalance lasted for that long, for years, that everyone had a full right to take it as an intended state of things. That's entirely fault of Cryptic game developers and only their responsibility. What they're trying to do now? Shift the responsibility to players and maybe monetize on retcons?
Or maybe this isn't the case. Judging from the performance, this new development team may not even know how to execute an account-wide reset, because they're still learning.
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
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@Liath | My PRIMUS Page | Altaholics | New Vehicle Models | New Emblems | Flag Tights
Asterelle's Forum Enhancement Extension | Game Side Panel Add-In | Game Server Status Add-In
@Liath | My PRIMUS Page | Altaholics | New Vehicle Models | New Emblems | Flag Tights
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2015: "We've made changes to base stats. To compensate for any adverse effects on your characters, you will receive only one retcon token regardless of the number of characters on your account. No, we will not explain this change in policy to you."
I don't think I'm missing something here, am I?
They're not there in the beginning, but when your story ends / Gonna last with you longer than your friends
For quite a few players this game is about altisis and squishing the most optimal combination out of their FFs. By large, this is the part of the playerbase sustaining this game by paying for FF one way or another. Now punishing them for having too many FFs is the last thing this game should be doing, because it may end with people not playing and all this temporary population hike earned by advertising on Steam will be gone very, very soon.
And reasoning like "oh, but these changes were on PTS, everyone should be prepared" is plain silly, because to this time changes of this caliber were followed by account-wide retcons so anyone had full right to believe that the same will be this time.
Stop making things up to be outraged about. You didn't get a retcon because, ultimately, this change doesn't warrent it. The dodge change technically didn't either, but this one warrants it even less.
I've felt no need to retcon any of my characters who have cooldown abilities. Yes yes, I know that's no concern to you, but in reality it means you don't actually need to retcon them either. Maybe you want to, and you can - but you don't need to. There's a lot of hyperbole going around right now about "my characters are useless now".
My super cool CC build and how to use it.
and you really think you can hold the dev's hostage by mentioning the population hike? lol.
My super cool CC build and how to use it.
My super cool CC build and how to use it.
I take this quote from a review that I agree with.
"customisation is so linear; everyone is after the optimal dps:survivability ratio with 0 reliance on other players = autonomous gameplay... Players don't need each other anymore... which in my opinion is a bad thing."
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I've realized, post nerf that I've gotten into the mind set that my energy unlock is meant to replace my energy builder power, especially on toons who use MSA, weird right?
Whilst I am quite shocked as to why a free retcon wasn't given out to all characters, it's made me have a closer look at some of my builds and see if they really require a retcon token...or not, and after looking at my builds as a whole, none of them actually REQUIRE a retcon. Only one so far could do with one, and in most cases my toons already have free retcons anyway.
This doesn't serve as a reason as to why only one account wide retcon was granted though. I would like an explanation on that front.
On a side note, I've found that toons who have INT statted but to a lesser degree seem to benefit more from it...
My Characters on PRIMUS
[#]WeNeedHeroicFashion - <Aura Suggestions> - <CO Wiki (WIP)> - <Crowd Control Discussion> - <Telepathy in Champions Online> - How to review The Force Power Set - Join the Champions Online: On Alert Discord!
I am @RavenForce in game
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You felt no need. You act as if you were some kind of objective baseline of which everything else should be measured.
Should I remind you how concerned you were about even the slightest perspective of paying for new powersets?
You can't account for how everyone in this game is building or playing.
It's Cryptic who did create this expectation for account-wide retcons up to this patch, not players. Also by having it in STO and NW.
Funny, but STO has it that way for gold account. Which is kinda in reverse, because periodic free resets are only a minor boon in STO mechanics, but they could be a really nifty subscriber reward in CO.
Nepht and Dr Deflecto on primus
They all thought I was out of the game....But I'm holding all the lockboxes now..
I'll......FOAM FINGER YOUR BACK!
Gear and vehicles are another matter completely. In those cases I'd say refunds should be offered but seeing as Crypic or really any other MMO doesn't have a precedent of giving refunds for bait and switch tactics on digital items that's not something that's likely to happen. Besides, the changes to vehicles and gear aren't drastic in the sense that they're not changing how these things work, the effectiveness is being altered, and indeed the main reason that these items were so sought after has been changed, but the item itself hasn't been completely altered. Plasma beam still deals damage, not as well as before, but it still deals damage. CDR gear will still speed up the cool down of powers but not as effective as before. These changes really anger people, more so then the attribute/power thing, as people invest real money to buy these items in the game's free market, and while Cryptic has no direct say in how much people are willing to spend, their alterations can destroy the value of an item overnight. If you pay 1000G for an item over at the AH there's not a lot Cryptic can do, but if you bought a vehicle from the C-store because it had a Plasma beam or AA missiles, then offering a refund or trade should have been standard practice. There's not a lot they can do about gear though.
That's my two cents on the matter.
Should I remind you that I purposely make builds that are difficult to play? If my purposely-gimped builds are fine, then why am I seeing self-professed pro-builders claim that their godly builds are suddenly trashed? Something's not adding up here. And yes, I have several builds that make heavy use of cooldown powers, such as my glass-cannon telepathy character, or even my namesake Kagami.
Sometimes I'm tempted to think that people consider a build having gaps of time where it's not completely invincible while spamming attacks to mean that build is worthless.... sometimes.
My super cool CC build and how to use it.
There's only bait and switch if the reason you started playing this game was because you heard you could lower cooldowns to half their intended duration. "Yo dawg, I heard there dis MMO where you could lower cooldowns yo! Yo I gotta get in on dis gangsta polio final fantasy hubba bubba action yo! In tha hood!"
My super cool CC build and how to use it.
Now where was it,I said someone was going to start calling the changes Bait & switch.
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Oh man.. this is just too good.
So what you're saying is that if your gear suddenly gets worse for you because of a balance change, you are entitled to having whatever you spent on it returned? Man, if that was the case then so many MMO's economies would get problematic even faster.
This has been explained before. Before you actually got more than you were supposed to, so the only thing being taken away from you is the extra you got for free. You don't get a refund for that.
My super cool CC build and how to use it.
Also, to be fair, I don't think there's been a large community that's been asking for changes to the CDR system, maybe in the PvP community, but PvP has never been particularly interesting to me or (I suspect) the CO community as a whole. I've queued to try out PvP about a dozen times in my four years playing the game, never once getting an instance to pop, and while the majority of those attempts came after On Alert, with On Alert there's less and less reason for players to try it out. Changing CO to appease the PvP community would be like Heinz changing their ketchup recipe to appease the turkey burger community.
My super cool CC build and how to use it.
My super cool CC build and how to use it.